You’re not a great designer unless you’re also a great storyteller
Study the art of good storytelling
Plan your story
Good storytelling doesn’t happen by accident – it invariably involves lots of forethought and planning. You need to be a very good storyteller to be able to wing it on the day, and I’m assuming that since you’re still reading this article you’re not yet a black belt in storytelling, so be sure to plan out the sort of story that you want to tell, and how you are going to tell it. What is going to really resonate with your audience? How much back story will you need to give? Are you going to need any artefacts, such as storyboards? Drawing up a basic plan of your story is always a good starting point.
Give the story structure
All good stories have a beginning, middle and end and so should yours. Think about how you are going to set the scene, what the main part of the story should be and how you are going to close the story. In terms of structure, most design stories are likely to be a Milieu story. Milieu stories always follow a similar structure. A character who sees things the way we’d see them gets to a strange place, observes things that interest him (or her), is transformed by what he sees, and then comes back a new person (The Wizard of Oz is a classic example of a Milieu story). For example, our main character might use a fantastic new product or service that we’re designing and realise how it can help make their life just that little bit better.
Tell a real world story
Rather than just talking about design features, a great way to communicate a design is to tell the story of how someone will use the design in the real world. Personas are always a good starting point. Take your audience through the story of how one of your personas utilises the design to accomplish a goal or task. Storyboards generally take this approach as it’s such a great way to showcase a design.
Focus on what’s important
When telling a design story there is an awful lot you can talk about. Rather than just rambling on about everything and anything to do with the design it’s best to focus on what’s most important, what your key messages are and what you want your audience to remember about the design.Think about what you want the focus of your story to be about and try to stick to it.
Explain the back story
All too often you will see a designer jump straight into explaining the details of their design without first explaining the back story (or at least checking that the back story is known). This can be a bit like when you’re channel hopping and come across a movie that is already some way through but looks like it’s worth watching (such a common scenario that we every TV channel now seemingly has an associated +1 channel). Unless you’ve seen the film before it’s not all going to make a huge amount of sense (but of course you watch it anyway!). Unless the audience will know the back story and context for a design, try to cover this as part of your storytelling. For example, you might introduce your main characters (possibly personas) and outline the sort of context in which someone will be using the product or service.
Tell a visual story
Bring the story to life
Read a great book; watch a great film or observe a great storyteller in action and you’ll notice that it’s often the small details that really help to bring a story to life. The character details; the emotions; the stuff that makes it that bit more believable and human. Think about how you might bring your story to life and really make it stick with your audience. For example, talk about the emotions elicited in users, the reason why an activity is so important or the frustrations experienced by current users. Include little details that you think are important to help bring your story to life.
Repetition, repetition, repetition
Tony Blair famously said that his three main priorities for Government were education, education, education. Tony might well have been misreading his auto-cue but none the less repetition is a powerful way to drive home a message and is a very useful storytelling technique. If you have a key message or moral of your story that you want to put across, you can use repetition to help do this. Repetition is a great way to drive home your message. Repetition is a great way to get something to stick in people’s heads. Repetition will help ensure that your story is remembered (I hope you get the idea). Don’t be afraid to repeatedly hammer home a message, because the more you do it, the more it will stay will your audience.
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